Real life and Black Mirror are converging every year. Apple is almost like Supreme: slap a logo on it and sell it for big bucks. And I say this as someone who uses a MacBook Pro, iPhone and iPad.
Unless and until the AR utility of these gizmos gives us better senses IRL than we already have, I don't see it catching on in a meaningful way. Like blockchain, VR's a solution in search of a problem. Someday, the tech will actually have utility, but we're still so early in the hype cycle that's is barely worth making fun of. Barely. 😜
I agree with you. A lot of people cannot wear it for a long. Gaming may be, but anything else is mostly a product looking for a use case based on my current understanding. Based on my limited knowledge, we already have so many kids myopic due to computers and cell phones. Is this going to make the situation worse?
Agreed, VR makes a lot of sense for entertainment (especially gaming). The attempt to make it necessary for work is a stretch by vendors to try and find a problem for their solution.
It might be the case that remote work happens in VR in the future, but it won't be anytime soon.
Can’t even emphasize enough how much I am out on VR/AR lol. It’s truly bizarre to see people walk headlong into technological adoption that seems so obviously antithetical to authenticity and human wellness.
VR glasses are like the 1963 Chrysler Turbine Car.https://en.wikipedia.org/wiki/Chrysler_Turbine_Car
It's like, aerospace engineers build jets, so why not cars too?! When one only one has a hammer (transistors), every thing looks like a nail.
Real life and Black Mirror are converging every year. Apple is almost like Supreme: slap a logo on it and sell it for big bucks. And I say this as someone who uses a MacBook Pro, iPhone and iPad.
Great piece. Hard to sww how this gets mainstream adoption
Adam, congratulations on the good life habits. +1 for hiking in nature!
Unless and until the AR utility of these gizmos gives us better senses IRL than we already have, I don't see it catching on in a meaningful way. Like blockchain, VR's a solution in search of a problem. Someday, the tech will actually have utility, but we're still so early in the hype cycle that's is barely worth making fun of. Barely. 😜
I agree with you. A lot of people cannot wear it for a long. Gaming may be, but anything else is mostly a product looking for a use case based on my current understanding. Based on my limited knowledge, we already have so many kids myopic due to computers and cell phones. Is this going to make the situation worse?
Agreed, VR makes a lot of sense for entertainment (especially gaming). The attempt to make it necessary for work is a stretch by vendors to try and find a problem for their solution.
It might be the case that remote work happens in VR in the future, but it won't be anytime soon.
Yes gaming use case is great, I just am vexxed how it's not almost purely marketed as such! They're basically very immersive game consoles.
What everyone wants from VR: Ready Player One.
What big tech keeps promoting to us: Virtual workstations, augmented reality to see your smartphone and spreadsheets in 3D, etc.
Our sector is made up of such workaholics that they can't understand what normal people actually want.
Can’t even emphasize enough how much I am out on VR/AR lol. It’s truly bizarre to see people walk headlong into technological adoption that seems so obviously antithetical to authenticity and human wellness.